Musical groove listening does not enhance primary motor cortex activation.
The 5 matches · 1 of them tie a paragraph to a whole file, not to given lines: a weak match, whose lines are not tinted
- [1] § Experiment 1 › Methods › Stimuli ↔ Experiment 1 - Visual/Stimulus Presentation Files/Stimulus Generation/spectral_noise_frequency_average_fftfirst.m, the whole file · a weak match · score 0.93 · generated spectrally matched, spectrally matched noise, temporal domain, white noise, envelope, fft
- [2] § Experiment 1 › Methods › Data analysis ↔ Experiment 2 - Auditory/EEG Analysis/step1_preproc_GAME.m, lines 328–349 · score 0.74 · 0.05–100 Hz, continuous EEG, Butterworth, IIR, cutoff, roll
- [3] § Experiment 1 › Methods › Data analysis ↔ Experiment 2 - Auditory/EEG Analysis/step1_preproc_GAME_aud.m, lines 340–361 · score 0.74 · 0.05–100 Hz, continuous EEG, Butterworth, IIR, cutoff, roll
- [4] § Experiment 2 › Methods › Stimuli ↔ Experiment 2 - Auditory/Stimulus Presentation Files/Stimulus Generation/GAME_aud_stimuli_EEGexp_noise.m, lines 47–51 · score 0.54 · decreasing volume changes, ramp, Loud, soft, sound, songs
- [5] § Experiment 2 › Methods › Stimuli ↔ Experiment 2 - Auditory/Stimulus Presentation Files/Stimulus Generation/GAME_aud_stimuli_EEGexp_music.m, lines 46–50 · score 0.53 · decreasing volume changes, ramp, Loud, soft, sound, songs
Paper
Loaded from Europe PMC by your browser, not stored by OSCR: doi.org · Europe PMC
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The authors' code
MATLAB · 67 lines · 3.2 KB · no license · 1 match
spectral_noise_frequency_average_fftfirst.m, no license · at the source
Overview
- Department of Psychology, University of Nevada, Las Vegas, Las Vegas, NV, United States
- Department of Psychology, Wesleyan University, Middletown, CT, United States
Abstract
Groove is the pleasurable urge to move to the beat of music, a universally experienced human phenomenon. Because listeners are often inspired to move to music with groove, we asked whether high-groove music would promote greater motor system activity than low-groove music, noise, or silence, as shown by shorter latency and/
Reproduced under the paper's license (CC BY), from the paper cited above.
Repository
Its files are read in the Code ↔ Paper reader above, with 5 matches between paragraphs and lines of code.
OSF fyq8d
Availability: 1 check, the latest on 28 September 2026: the link answers (HTTP 200)
- 28 September 2026: the link answers (HTTP 200)
60 files, to read at the source
This repository has no license: its authors keep all rights. Read it at the source.
- Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 32 lines, not shown heregrand_avg_overlay_RLRP.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 34 lines, not shown heregrand_avg_overlay_SLRP.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 62 lines, not shown herestep10a_onsetlat_SLRP_GA ME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 61 lines, not shown herestep10b_onsetlat_RLRP_GA ME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 59 lines, not shown herestep11a_meanamp_SLRP_GAM E.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 59 lines, not shown herestep11b_meanamp_RLRP_GAM E.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 232 lines, not shown herestep1_preproc_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 70 lines, not shown herestep2a_runICA_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 67 lines, not shown herestep2c_rejICs_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 76 lines, not shown herestep3a_selectHG_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 76 lines, not shown herestep3b_selectLG_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 76 lines, not shown herestep3c_selectNoise_GAME. m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 76 lines, not shown herestep3d_selectSilence_GAM E.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 360 lines, not shown herestep4a_epochSLRP_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 348 lines, not shown herestep4b_epochRLRP_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 356 lines, not shown herestep5a_artrejSLRP_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 314 lines, not shown herestep5b_artrejRLRP_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 314 lines, not shown herestep6b_artrejRLRP_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 381 lines, not shown herestep7a_avgSLRP_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 366 lines, not shown herestep7b_avgRLRP_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 85 lines, not shown herestep8a_figoverlaySLRP_GA ME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 85 lines, not shown herestep8b_figoverlaySLRPfil t15_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 81 lines, not shown herestep8c_figoverlayRLRP_GA ME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 78 lines, not shown herestep8d_figoverlayRLRPfil t15_GAME.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 60 lines, not shown herestep8e_SLRP_grandavg_GAM E.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 60 lines, not shown herestep8f_RLRP_grandavg_GAM E.m - Experiment 1 - Visual/
EEG Analysis/ — MATLAB, 85 lines, not shown herestep9a_plotallsubs_SLRP_ GAME.m - Experiment 1 - Visual/
Stimulus Presentation Files/ — MATLAB, 67 lines, 1 match, not shown hereStimulus Generation/ spectral_noise_frequency _average_fftfirst.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 32 lines, not shown heregrand_avg_overlay_RLRP.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 34 lines, not shown heregrand_avg_overlay_SLRP.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 62 lines, not shown herestep10a_onsetlat_SLRP_GA ME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 61 lines, not shown herestep10b_onsetlat_RLRP_GA ME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 59 lines, not shown herestep11a_meanamp_SLRP_GAM E.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 59 lines, not shown herestep11b_meanamp_RLRP_GAM E.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 430 lines, 1 match, not shown herestep1_preproc_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 442 lines, 1 match, not shown herestep1_preproc_GAME_aud.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 73 lines, not shown herestep2a_runICA_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 72 lines, not shown herestep2c_rejICs_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 79 lines, not shown herestep3a_selectHG_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 79 lines, not shown herestep3b_selectLG_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 78 lines, not shown herestep3c_selectNoise_GAME. m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 78 lines, not shown herestep3d_selectSilence_GAM E.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 362 lines, not shown herestep4a_epochSLRP_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 360 lines, not shown herestep4b_epochRLRP_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 382 lines, not shown herestep5a_artrejSLRP_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 338 lines, not shown herestep5b_artrejRLRP_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 243 lines, not shown herestep6a_syncrejSLRP_GAME. m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 226 lines, not shown herestep6b_syncrejRLRP_GAME. m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 381 lines, not shown herestep7a_avgSLRP_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 366 lines, not shown herestep7b_avgRLRP_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 85 lines, not shown herestep8a_figoverlaySLRP_GA ME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 85 lines, not shown herestep8b_figoverlaySLRPfil t15_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 81 lines, not shown herestep8c_figoverlayRLRP_GA ME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 78 lines, not shown herestep8d_figoverlayRLRPfil t15_GAME.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 60 lines, not shown herestep8e_SLRP_grandavg_GAM E.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 60 lines, not shown herestep8f_RLRP_grandavg_GAM E.m - Experiment 2 - Auditory/
EEG Analysis/ — MATLAB, 85 lines, not shown herestep9a_plotallsubs_SLRP_ GAME.m - Experiment 2 - Auditory/
Stimulus Presentation Files/ — MATLAB, 206 lines, 1 match, not shown hereStimulus Generation/ GAME_aud_stimuli_EEGexp_ music.m - Experiment 2 - Auditory/
Stimulus Presentation Files/ — MATLAB, 160 lines, 1 match, not shown hereStimulus Generation/ GAME_aud_stimuli_EEGexp_ noise.m - Experiment 2 - Auditory/
Stimulus Presentation Files/ — MATLAB, 170 lines, not shown hereStimulus Generation/ GAME_aud_stimuli_EEGexp_ silence.m
The paper's code and data availability statement is in the Data section.
Tracing map
Proposed by the machine: these links were found in the paper and verified at the source, without human review. The map will receive a Zenodo DOI once one of the paper's authors has validated it with their ORCID.
What the map holds:
- 1 repository of the authors' code, each at its verified commit, with its license and how the link was found in the paper;
- 60 scripts, each with its path and the digest of its content;
- 5 matches between paragraphs of the paper and lines of the code (method lexical-v1);
- neither the text of the paper nor the code itself.
Its JSON (tracing-map.json) is deposited on Zenodo with its DOI once the map is validated.
Data
No dataset and no data link were found in the paper.
Data and Code Availability
The data are not available because ethics approval was not obtained for making the data available. Stimuli, presentation materials, and analysis scripts are given in this paper’s project page on the Open Science Framework at https://
Reproduced under the paper's license (CC BY), from the paper cited above.
Versions
The history of this record: each version stored by the harvester or made by a correction of its authors or of the maintainers of its code, and what changed in its facts. The texts of the paper (its abstract, its availability statements) are not part of it; versions that changed only those are not listed.
Version 2, 28 September 2026
- Funding: added University of Nevada, Las Vegas
Version 1, 28 September 2026: the first record
Recorded: type, language, journal, volume, pages, dates, 5 authors, 4 keywords, 87 references.
Cite
This paper
O’Connell, S. R., Wilson, G. E., Berkowitz, D. H., Hannon, E. E., & Snyder, J. S. (2026). Musical groove listening does not enhance primary motor cortex activation. Imaging neuroscience (Cambridge, Mass.), 4, IMAG.a.1185. https://
BibTeX
@article{oconnell2026mus
author = {O’Connell, Samantha R and Wilson, Grace E and Berkowitz, Dan H and Hannon, Erin E and Snyder, Joel S},
title = {{Musical groove listening does not enhance primary motor cortex activation}},
journal = {Imaging neuroscience (Cambridge, Mass.)},
year = {2026},
month = apr,
volume = {4},
pages = {IMAG.a.1185},
publisher = {MIT Press},
issn = {2837-6056},
doi = {10.1162/
url = {https://
pmid = {41948136},
pmcid = {PMC13051682}
}
RIS
TY - JOUR
AU - O’Connell, Samantha R
AU - Wilson, Grace E
AU - Berkowitz, Dan H
AU - Hannon, Erin E
AU - Snyder, Joel S
TI - Musical groove listening does not enhance primary motor cortex activation
T2 - Imaging neuroscience (Cambridge, Mass.)
J2 - Imaging Neurosci (Camb)
PY - 2026
DA - 2026/
VL - 4
SP - IMAG.a.1185
SN - 2837-6056
PB - MIT Press
DO - 10.1162/
UR - https://
LA - en
ER -
CSL-JSON
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