OSCR

ADHD and gaming addiction in adolescents: psychosocial mediators in the adolescent brain cognitive development study.

Overview

Authors: Daniel A Lopez1,2, Arturo Lopez-Flores1,2, Sara Shao1,2, Bonnie J Nagel1,2
  1. Department of Psychiatry, Oregon Health & Science University, Portland, OR, United States
  2. Center for Mental Health Innovation, Oregon Health & Science University, Portland, OR, United States
Institutions: Oregon Health & Science University (United States)
Journal: Frontiers in psychiatry, volume 17, article 1756782
Dates: received 29 November 2025; accepted 19 February 2026; published online 6 March 2026
Type: Research article · Language: English
License: CC BY
Identifiers: DOI 10.3389/fpsyt.2026.1756782 · PMID 41868837 · PMCID PMC13002843 · OpenAlex W7134056147
Open access: gold, a free copy (OpenAlex)
Status: empty repository
Categories: human (organism), other condition (population), ADHD (population), developmental (subfield)
Methods: Statistics
Keywords: ABCD study, ADHD, adolescents, gaming addiction, psychosocial mediators
Topic: Attention Deficit Hyperactivity Disorder (Psychiatry and Mental health, Medicine), according to OpenAlex
Funding: NIGMS NIH HHS (K12 GM150451)
Citations: not cited yet (Europe PMC); 66 references in the paper

Abstract

Objective: Children with ADHD are at increased risk for developing gaming addiction, but the psychosocial mechanisms underlying this relationship remain poorly understood. This study aimed to identify factors that mediate this risk.

Method: We analyzed data from three consecutive waves (Years 2–4) of the Adolescent Brain Cognitive DevelopmentSM (ABCD®) Study, including approximately 7,260 participants. Linear mixed-effects models were used to assess the longitudinal association between ADHD diagnosis (measured via the Kiddie Schedule for Affective Disorders and Schizophrenia [KSADS]) and scores on the Video Game Addiction Questionnaire (VGAQ). A parallel mediation model was then employed to evaluate the role of nine psychosocial factors in mediating this relationship.

Results: Children with ADHD had significantly higher VGAQ scores over time, with an average increase of 1.3 points (p < 0.001) compared to those without ADHD. The mediation model identified three significant psychosocial mediators: prosocial peer involvement (7.4% of the total effect), school involvement (5.8%), and family conflict (5.1%).

Conclusion: Prosocial peer involvement, school engagement, and family conflict emerged as key psychosocial pathways linking ADHD to gaming addiction. These findings have important public health implications and suggest that strengthening peer networks and family environments may be effective targets for intervention in children with ADHD.

Reproduced under the paper's license (CC BY), from the paper cited above.

Code

No file of the authors' code could be read here: it is described below, and read at its source.

Daniel-Adan-Lopez/ABCD_Gaming_ADHD

License: none: the authors keep all their rights
State: the link answers, verified on 30 September 2026
Evidence: files inventoried
Commit: b70285696730fa5bc75dcd1d4e34ba7c2a15ee1e, 31 January 2026
Size: 6 files, 0 scripts
Software Heritage: not archived
Found in: the text, “Parallel mediation model”
Not found: README, license file, CITATION.cff, environment file, tests, continuous integration, documentation
Availability: 1 check, the latest on 30 September 2026: the link answers
  • 30 September 2026: the link answers

Tracing map

Proposed by the machine: these links were found in the paper and verified at the source, without human review. The map will receive a Zenodo DOI once one of the paper's authors has validated it with their ORCID.

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  • 1 repository of the authors' code, each at its verified commit, with its license and how the link was found in the paper;
  • 0 scripts, each with its path and the digest of its content;
  • no match between paragraphs and code yet;
  • neither the text of the paper nor the code itself.

Its JSON (tracing-map.json) is deposited on Zenodo with its DOI once the map is validated.

Data

No dataset and no data link were found in the paper.

Data availability statement

The data analyzed in this study is subject to the following licenses/restrictions: The ABCD Study® data used in this article are subject to the terms of the ABCD Data Use Certificate (DUC). Investigators must obtain a DUC and agree to all associated restrictions, including maintaining data confidentiality, prohibiting attempts to re-identify participants, using the data solely for approved research purposes, and complying with all data-security and reporting requirements. Access to the data is available upon application through the NIH Brain Development Cohorts Data Sharing Platform.” Requests to access these datasets should be directed to https://doi.org/10.82525/jy7n-g441.

Reproduced under the paper's license (CC BY), from the paper cited above.

Versions

The history of this record: each version stored by the harvester or made by a correction of its authors or of the maintainers of its code, and what changed in its facts. The texts of the paper (its abstract, its availability statements) are not part of it; versions that changed only those are not listed.

Version 1, 30 September 2026: the first record

Recorded: type, language, journal, volume, pages, dates, 4 authors, 5 keywords, 1 funder, 55 references.

Cite

This paper

Lopez, D. A., Lopez-Flores, A., Shao, S., & Nagel, B. J. (2026). ADHD and gaming addiction in adolescents: psychosocial mediators in the adolescent brain cognitive development study. Frontiers in psychiatry, 17, 1756782. https://doi.org/10.3389/fpsyt.2026.1756782

BibTeX

@article{lopez2026adhd,
author = {Lopez, Daniel A and Lopez-Flores, Arturo and Shao, Sara and Nagel, Bonnie J},
title = {{ADHD and gaming addiction in adolescents: psychosocial mediators in the adolescent brain cognitive development study}},
journal = {Frontiers in psychiatry},
year = {2026},
month = mar,
volume = {17},
pages = {1756782},
publisher = {Frontiers Media SA},
issn = {1664-0640},
doi = {10.3389/fpsyt.2026.1756782},
url = {https://doi.org/10.3389/fpsyt.2026.1756782},
pmid = {41868837},
pmcid = {PMC13002843}
}

RIS

TY - JOUR
AU - Lopez, Daniel A
AU - Lopez-Flores, Arturo
AU - Shao, Sara
AU - Nagel, Bonnie J
TI - ADHD and gaming addiction in adolescents: psychosocial mediators in the adolescent brain cognitive development study
T2 - Frontiers in psychiatry
J2 - Front Psychiatry
PY - 2026
DA - 2026/03/06
VL - 17
SP - 1756782
SN - 1664-0640
PB - Frontiers Media SA
DO - 10.3389/fpsyt.2026.1756782
UR - https://doi.org/10.3389/fpsyt.2026.1756782
LA - en
ER -

CSL-JSON

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The tracing map gets a citation of its own once an author has validated it and it has a DOI.

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